Kakeru is a big fan of the Live On card game, like so many kids his age. However he loses every time he plays, no matter how hard he tries. Things change when one day Kakeru saves a small dog-like creature chased by weird people. The “dog” is in fact a Create Monster and gives Kakeru an unusual Live Change card, which in turn allows Kakeru to protect his newfound friend… And gets him involved in something he did not expect…
...started as a dating simulation game for girls back in 1994 on the Super Famicom. The player took on the role of Angelique Limoges, an ordinary schoolgirl summoned to the Sanctuary of the Queen of the Cosmos. She had been chosen to compete in a contest to determine the next Queen. Angelique was clumsy and foolish in comparison to her rival, Rosalia de Cartagena, a refined girl who had been training since birth to compete in the Queen Examination.
What was this Examination, anyway? The girls had to use the powers, or Sacrea, of the Queen's nine Guardians to cultivate a barren continent. The girl whose population reached the center island connecting the two continents would become the next Queen. But with the nine handsome Guardians around, it was hard to decide between power or love...
Made up of 4 OVAs, each of which has multiple parts.
Adapted from the 2005 adults-only superhuman battle action visual novel game Ayakashi. Ayakashi is a parasite life force that gives superpowers to its host, taking in return the host's entire life force. Kusaka Yuu is a student that lost his will to live after the death of a dear childhood friend, until the day a mysterious girl, named Yoake Eim, appears. From that moment on, his life would never be the same again. Hunted by Ayakashi and their hosts, the power within Yuu awakens and a never ending battle begins.
Dan, Marucho, and Shun get caught up in a war between two different alien factions in another universe, and teaming up with three new brawlers: the Neathian, Fabia, the new human, Jake, and the Gundalian, Ren, in order to stop the evil Gundalian Protectors, the Twelve Orders from destroying Neathia, and possibly, Earth. They meet these people by them entering through the virtual reality Bakugan Interspace. The stakes are high! Will the Battle Brawlers triumph, saving the Bakugan once more?
A brave young warrior named Guts fights for his fortune as a mercenary on the front lines. A fated encounter unites Guts with the charismatic and deadly young man named Griffith. Leading the rogue soldiers known as the Band of the Hawk, Griffith wields his formidable force like no other. Driven by a quest for status, the Hawks exert military and social prowess the likes of which have never been seen before. The armies of Midland will quake with fear as Griffith and Guts set off on a path that will bring the world to its knees.
In the continent of Cruzon, an impending war between the Kingdom of Krisna and the nation of Athens is brimming. The people of this land are able to use quartz for whatever purpose they desire. Yet one person, Rygart Arrow, is not. He is an "un-sorcerer," a person unable to use quartz. But this characteristic will enable him to pilot an ancient Golem, one strong enough to put up a fight against the invading army of Athens.
It's winter vacation and Sakura wins a trip to Hong Kong. Kero, skeptic of her luck in lotteries, questions whether she was merely lucky or was she summoned to Hong Kong upon inevitability. As Sakura strolls through Hong Kong's Bird Street, she senses an evil force calling to her. On chasing two strange birds, she is lead to a phantom world where she learns she was actually made to come to Hong Kong by a woman, Madoushi, who apparently wants revenge on Clow Reed. With Syaoran's mother, Yelan's help and the guidance from Clow Reed's voice, she must fight Madoushi and rescue her friends and loved ones, who have been captured.
Children of Ether follows Rhonda, a woman with a dark past and a mysterious power, as she is pursued by an unknown assailant after the death of her father. Aided only by her wits and a pair of orphans, Rhonda journeys through a decaying, dystopian metropolis populated by raiders, gangs, and the supernatural. As she struggles to survive in this harsh urban tangle, she meets both friends and enemies, and searches for answers about this power, "The Ether", awakening within her.
Strange sounds in the darkness... Unearthly music from an old crystal radio... These are all the warning Asuna Watase has before a simple walk to her clubhouse catapults her into a nightmarish adventure that will take her beneath the Earth to a lost land beyond the realm of legend! Attacked by a strange monstrous creature, rescued by a mysterious stranger and pursued by a relentless enemy, Asuna finds herself enmeshed in a centuries old mystery that will bind her to a strange young defender and lead her inevitably, towards a secret that may hold the key to life itself!