|Matsukaze Tenma, a first year who loves soccer, has exceptional dribbling skills, but still has lots of room for improvement. The story starts with him entering Raimon Jr. High ten years after the first Football Frontier International, where Raimon has become famous for its soccer. However, an organization called Fifth Sector has taken control of soccer over the years, and the passion that Raimon once had for soccer is no longer there.|
The genius robotics professor, Dr. Komyoji has created Jiro (who has the ability to transform into Kikaider) – a humanoid robot tasked with the protection of Dr. Komyoji’s son, Masaru, and daughter, Mitsuko. Gifted with a conscience circuit, which has the power to simulate real emotions that helps to distinguish between “right and wrong”, Jiro must protect Mitsuko and Masaru from the evil Dr. Gil who wants Jiro to join his army and aid in his goal of world domination.
The series is initially a darker version of the original live action tokusatsu show Jinzou Ningen Kikaida, creating or expanding many emotional conflicts within Kikaida and other characters which was not present in the original Kikaida story.
Humans and demons are two sides of the same coin, as are Assiah and Gehenna, their respective worlds. The only way to travel between the realms is by the means of possession, like in ghost stories. However, Satan, the ruler of Gehenna, cannot find a suitable host to possess and therefore, remains imprisoned in his world. In a desperate attempt to conquer Assiah, he sends his son instead, intending for him to eventually grow into a vessel capable of possession by the demon king.
Ao no Exorcist follows Rin Okumura who appears to be an ordinary, somewhat troublesome teenager—that is until one day he is ambushed by demons. His world turns upside down when he discovers that he is in fact the very son of Satan and that his demon father wishes for him to return so they can conquer Assiah together. Not wanting to join the king of Gehenna, Rin decides to begin training to become an exorcist so that he can fight to defend Assiah alongside his brother Yukio.
The Knight in the Area tells the stories of middle and high school students as they grow up through their soccer clubs, compete in national tournaments, and strive for world titles. Main character Kakeru, his respected elder brother Suguru, and childhood friend Nana Mishima, along with all the teammates, rivals from other schools, and world class soccer players around him radiate their own brilliant light as they face adolescence with all their strength. The story also incorporates the strong bond between Kakeru and Suguru, the love of their family, the friendship of their teammates and rivals, and fleeting first loves... all coming together to ignite passion in the hearts of all viewers.
Maruo Eiitirou (E-Chan), a first year honor student, one day decides he's unhappy with the way things are and lacks exercise. He finds a flyer for the Tennis Club and decides to check it out. He's instantly captivated by it.
With no prior experience and poor physical conditioning, join E-Chan as he embarks on a tennis journey using his smarts, dedication, and work ethic.
Sanshiro's chances of having an adventure are slim to none in his tiny island hometown, until the day a mysterious stranger invites him to play a game... Without warning, Sanshiro is taken to a backwards universe to play BakéGyamon--a game pitting monsters against monsters. Along the way he meets other players who have a particular reason for being there--to obtain the wish that is granted to the winner.
Baki, a great grappler needs to live up to his name being the son of the the greatest grapplers of all time: Hanma Yujiro. At the Shinshinkai Organization's private arena, anything goes and the odds are always stacked against you. Current champion of the urderground tournament he fight to defend his title against the worlds strongest and best martial artists, including "the beast" his own father Yujiro.
Fujita has drifted through middle school aimlessly, unable to find friends or anything that can hold his attention. Then, one day, he's attacked by a gang and saved by a mysterious man. But this isn't a karate master; it's a ballroom dance instructor! Reluctantly, Fujita takes a few beginner's classes, only to find his inspiration... an entrancing, teenage dance prodigy named Shizuku. It's Fujita's first step into the high-octane world of competitive dance!
An innocent young man, Ikuroo, has a parasite known as Baoh implanted in his brain by an evil organization, Doress. The parasite makes him nearly immortal and gives him the ability to transform into a really powerful beastie when he's in trouble.
Doress intends to use him in some sort of ploy for financial success, world domination, or something along those lines, but when they're transporting him on a train, a young psychic girl, Sumire (who's being held by the organization due to her abilities), sets him free and the two escape together.
Of course, Dr. Kasuminome is the mad scientist behind the whole Baoh thing, and he isn't about to let his test subject get away and he has considerable resources (including some superpowered lackeys, as well as a small army) at his disposal.
Meet Takumi Harada—not even in junior high and he's the best pitcher in the region, although he's frustrated and ready to give up, because he can't find a catcher who is good enough to keep up with how he pitches in this backwater town his family has just moved to. Then along comes a kid named Gou Nagakura...
It is the year 4999 - mankind has long abandoned war in favor of intergalactic competition through athletic events. One of which is an all-female contest for the coveted "Cosmo Beauty" title. Akari Kanzaki has just entered the University Satellite in hopes of becoming the latest Cosmic Beauty - a title held by her mother long ago. On her first few days in the university, she meets new friends, encounters fierce rivals, and struggles to become the best of all the Battle Athletes.